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Drum fills

A fill usually takes the last beat of a phrase, four sixteenth notes from step 12 to step 15, and lands on a crash at the next beat 1.

What a fill is for

A fill is a short break from the repeating beat, usually at the end of a phrase. Songs are built in phrases of four or eight bars, and the fill tells the band and the listener that something new is about to start: a chorus, a verse, a solo. Fills range from a few strokes on the snare to several bars of toms. The beginner’s rule is simple: keep the groove for three beats, play the fill on beat 4, and land on beat 1 of the next bar with the kick and a crash cymbal. Landing on time matters more than anything you play in between.

Counting the last beat

Beat 4 on the pad is steps 12, 13, 14 and 15, counted "4 e & a". A one-beat fill puts a snare stroke on each of those four steps. To make room, drop the hi-hat on beat 4 so your hands are free. A two-beat fill starts at beat 3, step 8, and runs for eight sixteenths. On a real kit you would move the fill around the toms from high to low, for example two strokes on the snare, two on the rack tom, two on the floor tom and two on the snare again. The pad here has only kick, snare and hi-hat, so practise the rhythm on the snare row first.

Sticking: which hand plays which note

Drummers write which hand plays each stroke with R and L. The single stroke roll alternates, R L R L, and is the natural choice for a sixteenth-note fill. The double stroke roll plays two with each hand, R R L L. The paradiddle, R L R R L R L L, mixes both and lets the leading hand switch sides, which is handy when a fill moves across the toms. These patterns are called rudiments. The Percussive Arts Society published a list of 40 International Drum Rudiments in 1984, which includes the traditional 26 American rudiments, and drummers still practise them as daily warm-ups.

RudimentSticking (one beat of sixteenths)Use
Single stroke rollR L R LEven fills, fast tom runs
Double stroke rollR R L LSmooth rolls
ParadiddleR L R R, L R L LSwitching the leading hand

The paradiddle above is written as two groups because it takes two beats of sixteenths: R L R R on one beat and L R L L on the next. Say the word "pa-ra-did-dle" as you play it and the rhythm of the name matches the sticking.

Less is more

New drummers tend to fill too often and too long. A fill every four or eight bars is plenty, and the end of a section is the right place. A good test is to sing the melody while you play: if the fill drowns out the singer or makes you lose the bar, it is too much. Some of the most effective fills are just one snare hit on the "&" of 4, step 14, or a gap where the band stops for a beat.

Try it

The first pad has three beats of rock groove and a one-beat snare fill on steps 12 to 15. Press Play and count "1 e & a" out loud. The second pad has a two-beat fill starting on beat 3. Picture the crash on beat 1 each time the bar loops back.

Single stroke rollR L R L
Double stroke rollR R L L
ParadiddleR L R R L R L L
Beat 4 on the padSteps 12 13 14 15
  1. Where does a fill usually go?
    • At the end of a phrase
    • On beat 1 of every bar
    • In the middle of the chorus
  2. Which pad steps make up beat 4?
    • 12 13 14 15
    • 4 5 6 7
    • 8 9 10 11
    • 0 1 2 3
  3. How many sixteenth notes are in a two-beat fill?
  4. What is the sticking of a single stroke roll?
    • R L R L
    • R R L L
    • R L R R L R L L
  5. Put the paradiddle sticking in order.
  6. How many International Drum Rudiments are on the Percussive Arts Society list?
  7. Where should you land after a fill?
    • Beat 1 of the next bar, with kick and crash
    • Beat 3 of the next bar
    • Anywhere, as long as it is loud
  8. At 80 bpm, how long does a one-beat fill last, in seconds?
  9. Why drop the hi-hat on beat 4 during a one-beat fill?
    • To free both hands for the fill
    • Because the hi-hat is broken
    • To make the bar shorter
  10. How often is a fill usually enough?
    • Every 4 or 8 bars
    • Every bar
    • Every beat
Key points
  • A fill marks the end of a 4- or 8-bar phrase.
  • One-beat fill: steps 12 to 15, then land on beat 1 with a crash.
  • Rudiments: single R L R L, double R R L L, paradiddle R L R R L R L L.
  • Landing on time matters more than what you play.
Sources for this course (6)
  • Wikipedia "Drum kit", parts of the kit, double drumming, trap kits from "contraption", Ludwig & Ludwig 1909 bass drum pedal, hi-hat stands around 1926, Baby Dodds 1918, modern kit in 1920s New Orleans, snare wires and backbeat, fills (en.wikipedia.org/wiki/Drum_kit)
  • Percussive Arts Society, the 40 PAS International Drum Rudiments, 1984, including the original 26 American rudiments (pas.org/rudiments/)
  • Wikipedia "One drop rhythm", snare and bass drum on beat 3 with beat 1 empty, popularized by Carlton Barrett (en.wikipedia.org/wiki/One_drop_rhythm)
  • Wikipedia "Four on the floor (music)", bass drum on every beat, popularized in 1970s disco (en.wikipedia.org/wiki/Four_on_the_floor_(music))
  • Drum Beats Online, shuffle as the first and third notes of each triplet (drumbeatsonline.com/blog/how-to-play-a-shuffle-beat-on-drums-a-beginners-guide-to-the-shuffle-feel)
  • Step and tempo values computed: one 16th step = 60 / bpm / 4 seconds.

Checked: 2026-10-17